Dudley Safe jumps and post safe jump setups ウル4 ダッドリー 詐欺飛び セットプレイ 大体全集
HTML-код
- Опубликовано: 5 сен 2024
- ダーティープレイシリーズ第二段: 詐欺飛び
Dirty Play Series Volume 2: SafeJumps
QS、ディレイ、普通起き上がりに対しての詐欺飛び入れておきました。
Includes almost all safejump setups for dudley and then some.
AE2012時代に作成した動画ですが、ウル4に対応しているのでご心配なく。
This tutorial was initially created on the PC during AE2012. However everything here has been tested and works on the released copy of USF4.
★★レシピ筆記録は↓★★
www55.atwiki.jp...
Interface Legend/UIの説明
----------------------
imgur.com/a/efs...
Table of Contents/目次
----------------------
0:17 Forward Throw Standard Characters
0:24 Forward Throw Sagat
0:31 Back Throw Standard
0:35 Back Throw Cammy/Balanka/Sagat
0:51 Rolling Thunder
1:06 Cork Full hit
1:20 Cork 6 Hits Standard
1:29 Cork 6 Hits Cammy/Rufus
1:42 Cork 6 Hits Feilong/Deejay
1:54 Cork 5 Hits Standard
2:03 Cork 5 Hits Fei/DeeJay/Dud/Sakura/Seth/T.Hawk
2:36 Cork 5 Hits Cammy
2:46 Cork 5 Hits E.Honda
2:55 Cork 4 Hits Standard
3:04 Cork 4 Hits Ibuki
3:14 Cork 4 Hits E.Honda
3:24 Cork 4 Hits Cammy
3:33 Cork 4 Hits Boxer
3:45 Cork 4 Hits Fei/DeeJay/Dud/Sagat/Sakura/Rufus/T.Hawk
4:16 Duck Upper Finish Standard Quick Standing
4:23 Duck Upper Finish Standard Standard Wakeup
4:32 Duck Upper Finish Safe Jump to meaty cr.lk(小足持続) on standard
4:43 Duck Upper Finish Safe Jump to meaty dart(ダート持続) on standard
4:49 Duck Upper Finish Safe Jump to Adon crossup(アドンめくり)
5:00 Duck Upper Finish Safe Jump to Claw crossup(バルログめくり)
5:12 Duck Upper Finish Safe Jump to Gen crossup(元めくり)
5:18 Duck Upper Finish Safe Jump to Guile unblockable(ガイルガー不)
5:30 Duck Upper Finish Safe Jump to Hakan fake crossup(ハカンガー困)
5:38 Duck Upper Finish Safe Jump to Ibuki fake crossup(いぶきガー困)
5:48 Duck Upper Finish 5f Safe Jump on Standard
5:54 Duck Upper Finish 5f Quick Stand to 4f Safe Jump on Standard (5f詐欺→4f詐欺)
6:03 Duck Upper Finish 5f Quick Stand to meaty cr.lk on Standard (5f詐欺→小足持続)
6:08 Duck Upper Finish 5f Quick Stand to meaty dart on Standard (5f詐欺→ダート持続)
6:14 Duck Upper Finish Safe Jump to Seth crossup(セスめくり)
6:24 Ducking Upper Finish Safe Jump on Cammy/Balanka/Fei/Sagat/Guy/Rufus
6:55 Duck Upper Finish 5f Quick Stand to 4f Safe Jump on Cammy/Fei/Sagat/Guy (5f詐欺→4f詐欺)
7:24 Duck Upper Finish 5f Quick Stand Safe Jump to meaty cr.lk(小足持続) on Cammy/Fei/Sagat/Guy
7:40 Duck Upper Finish 5f Quick Stand Safe Jump to meaty dart(5f詐欺→ダート持続) on Cammy/Fei/Sagat/Guy
7:56 Duck Upper Finish Safe Jump to E.Honda crossup(本田めくり)
8:02 Duck Upper Finish Safe Jump to C.Viper fake crossup(ヴァイパーガー困)
8:13 Duck Upper Finish Safe Jump to Dictator fake crossup(ベガガー困)
8:21 Duck Upper Finish Safe Jump to Zangief fake crossup(ザンギガー困)
8:34 Intermission
8:42 ULTRA STREET FIGHTER 4 concepts (ウル4コンセプト)
Music
----------------------
Pyotr Ilyich Tchaikovsky/Piano Concerto No.1 in B flat minor
Speedometer/The Shakedown - Orisha
Para/Fallen On Def Ears - High Speed Dubbing
Sound effects
----------------------
joedeshon/ vinyl_record_needle_static_01.wav
www.freesound.o...
Mods
---------------------
BlackKingToof/Ultra Street Fighter 4 PC mod Ver. 1.1
• USF4 Complete Pack v1....
dykenSP/3rd Strike Voice mod
• ウル4 PC版 ダッドリー 3rd ボイスパ...
Symbols
---------------------
Shoryuken.com wiki
wiki.shoryuken....
Twitter
---------------------
@dykenSP
その他の起き攻めセットプレイはダッドリー起き攻め@ ウィキで↓
www55.atwiki.jp...
thanks. imma add this to my gameplay
SmugDa Beast94 you are GOD
Shout outs to some of the best editing in the FGC!!!
Checking in 9 years later. And this vid's audio STILL gets me hyped!
editing and presentation is immaculate. even casually watching is a joy
I hope you're not offended when I say that I've ripped the mp3 of this video to jam to during the day. It's the perfect way to combine funky sounds with the sounds of my favorite fighting game.
4 years later and this still is somehow fun to listen.
The best sound effects. Nostalgia to my ears.
Very, VERY well done video. The fantastic editing made it so the information was easy to understand in the least amount of time. I know I'll be looking at this if I start making tutorials. Also that intro had me in stiches.
Amazing stuff man! Great presentation too!
Keep up the awesome work :)
素晴らしい動画です。ありがとうございます
こちらこそありがとうございます!
Awesome tech. And one of the best bboy songs around!Lol
:o)
Omg the Holy grail! thanks So much for this man
this is amazing! thank you!
Finally! I always thought that Dudley players often lacked that type of knowledge. This will definately help them to step up their game.
High quality work. Too bad I don't play Dudley.
Your vids are amazing! I like the editing
thx
Awesome editing!!!
got message from some peeps who tested out the 4f safejumps on standard wakeup characters. says some of the setups work as 3f safejumps. Worth testing it out.
backthrow>2lk one can 3f safejump if hit at tip of elbow and if the reversal does not have large horizontal movement.
after corkscrew blow full animation I though the setup was mk duck stand jab then jump not hk duck then jab....
bestsnowboarderuknow Cork full animation wakeup takes 75 frames. To do a 4f safe jump you need to hit them on the 79th frame. hk ducking (25f) + lp (10f) + jump attack (44f) = 79f. If you do mk ducking (21f), it wont hit.
ok thanks I was just confused, I've been playing so many characters lately it's hard to remember. Dudley is my main though. I appreciate these videos man. keep up the hard work!
You give me hope as a Dudley Player :)... and did I just see that stepping straight causes a juggle state!?! I thought it does only hard knockdown in ultra?
Step straight causes juggle in ultra.
Some errors around 6:30, they should be balanka 4f, Guy 4f also something funky going around the start of that set with cammy.
WOW, A MASTER PIECE.
Thank you based tut
my god i love you
Nice vid
Thank you!
So sick!
All those setups, and yet Ryu can just Shoryuken through all of them :(
出オチで吹いたwwww
awesomeeee
Uppercut!!
Do any of these work midscreen? From like a backthrow for example?
if the jump attack reaches, then it works. ones with dash, ducking with any horizontal movement in the recipe has better range for mid screen setups. backthrow works mid screen to one side of the stage. depends on which side you are on and where you are throwing opponent.
ъ(゚Д゚)グッジョブ!!と言わざるをえない
あざっす!
S means character specific?
puuka10 standard characters not listed on portraits
so like majority of cast?
puuka10 aye